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- ttttlllluuuuttttbbbbiiiinnnndddd((((3333GGGG)))) ttttlllluuuuttttbbbbiiiinnnndddd((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ttttlllluuuuttttbbbbiiiinnnndddd - selects a texture look up table
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- CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- vvvvooooiiiidddd ttttlllluuuuttttbbbbiiiinnnndddd((((lllloooonnnngggg ttttaaaarrrrggggeeeetttt,,,, lllloooonnnngggg iiiinnnnddddeeeexxxx))))
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _t_a_r_g_e_t expects the texture resource to which the texture function
- definition is to be bound. There is one appropriate resource
- TTTTLLLL____TTTTLLLLUUUUTTTT____0000.
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- _i_n_d_e_x expects the name of the texture function that is being bound.
- Name is the index passed to tttteeeexxxxddddeeeeffff2222dddd when the texture function
- was defined.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- Texture coordinates, _s,_t,_u may be specified at geometry vertices,
- similarly to color, depth, and vertex normals. The texture coordinates
- are interpolated from the values specified at the vertices for each
- screen pixel touched by the geometry. A texture function maps the
- texture coordinates _s,_t, or _s,_t,_u, corresponding to a screen pixel into
- _n_c values, called texture function outputs, using an _i_m_a_g_e and a set of
- properties. The texture function outputs may be translated with a texture
- look-up table. The texture function outputs are used by the texture
- environment function to modify the screen pixel color.
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- tttteeeexxxxddddeeeeffff2222dddd and tttteeeexxxxddddeeeeffff3333dddd define a texture function and tttteeeexxxxbbbbiiiinnnndddd selects which
- texture function definition to use. The texture environment function is
- defined by tttteeeevvvvddddeeeeffff and selected by tttteeeevvvvbbbbiiiinnnndddd. The texture look-up table is
- defined by ttttlllluuuuttttddddeeeeffff and selected by ttttlllluuuuttttbbbbiiiinnnndddd. The texture coordinates are
- specified with the tttt family of commands.
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- By default texture look up table definition 0 is bound to TTTTLLLL____TTTTLLLLUUUUTTTT____0000.
- Texture look-up table use is enabled when a texture function definition
- other than 0 is bound to TTTTXXXX____TTTTEEEEXXXXTTTTUUUURRRREEEE____0000, and a texture environment
- definition other than 0 is bound to TTTTVVVV____EEEENNNNVVVV0000 and a texture look up table
- definition other than 0 is bound to TTTTLLLL____TTTTLLLLUUUUTTTT____0000. (See tttteeeevvvvbbbbiiiinnnndddd tttteeeexxxxbbbbiiiinnnndddd.)
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- t, texbind tevbind, tlutdef, tevdef, texdef2d
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- NNNNOOOOTTTTEEEESSSS
- IRIS-4D G, GT, and GTX models, and the Personal Iris, do not support
- texture mapping. tttteeeexxxxbbbbiiiinnnndddd is ignored by these machines. The Iris Indy,
- Indigo Entry, and XL support texture mapping except for lines. Use
- ggggeeeettttggggddddeeeesssscccc to determine whether texture mapping is supported.
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- tttteeeexxxxbbbbiiiinnnndddd cannot be used while mmmmmmmmooooddddeeee is MMMMSSSSIIIINNNNGGGGLLLLEEEE.
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- PPPPaaaaggggeeee 1111
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